Dune Dino
Dinosaur game · Made by 2PlayerHub
Space / ↑ jump (hold for higher) · ↓ duck · P pauseTap the game or Jump · hold Duck
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Game: Dune Dino
Dune Dino is our take on the classic dinosaur game: a little green raptor runs across the desert, the ground keeps getting faster, and you only have two moves, jump and duck. It starts slow enough to learn in ten seconds and speeds up until every jump counts. We made it ourselves (code and pixel art), so it loads fast and runs right here in the page with no download.
How to play
- Press Space or tap the game to start running.
- Jump over rocks and stone spires. A quick tap is a short hop; hold the key for a higher, longer jump.
- Duck under meteors flying at head height.
- The run ends when you touch anything. Press Space or tap to go again straight away.
Your score goes up with distance. The best score is saved in your browser and shown next to the current one.
Controls
| Action | Keyboard | Phone or tablet |
|---|---|---|
| Start / jump | Space, ↑ or W | Tap the game or the Jump button |
| Higher jump | Hold the jump key | Hold your finger down |
| Duck | ↓ or S | Hold the Duck button |
| Drop fast while in the air | ↓ during a jump | Hold Duck during a jump |
| Pause | P or Esc | Pause button under the game |
What is coming at you
- Rocks: low and wide. A short hop clears them early on; at high speed hold the jump a little longer.
- Stone spires: tall and thin. They need a held jump, so press early and keep holding.
- Double rocks: two boulders side by side. Jump a moment earlier than usual so you land past both.
- Meteors (from 400 points): they fly faster than the ground scrolls and come at three heights. Low ones you jump, head-high ones you duck, and high ones pass over you if you keep running.
Tips for a higher score
- Watch the gap, not the dinosaur. Your eyes should be on the next obstacle about a third of the screen ahead.
- Short hops are safer. A long jump keeps you in the air longer, and a meteor can arrive while you are still coming down. Only hold the jump for spires.
- Use fast fall. If you jumped too early, press down in the air to drop quickly and get ready for the next obstacle.
- Do not duck by default. Ducking makes you lower but you still have to jump rocks, and switching costs time.
- Every 500 points the score flashes. It is a good moment to reset your rhythm, because the game is now noticeably faster.
- The sky turns to dusk and back as you run. Nothing changes in the rules, but the obstacles are darker at dusk, so stay focused.
Frequently asked questions
- Is this the same dinosaur game that appears when you are offline?
- No. Dune Dino is our own game, made from scratch with its own art, obstacles and name. It plays in the same spirit: one runner, jump and duck, and a score that keeps climbing.
- Can I play the dinosaur game on my phone?
- Yes. Tap the game or the Jump button to jump and hold the Duck button to duck. Turn your phone sideways for a wider view.
- Does it work without internet?
- Once the page has loaded the game runs entirely in your browser, so a dropped connection will not stop your run. You do need a connection to open the page.
- Where is my high score saved?
- In your browser's local storage on this device. Clearing site data or using a private window resets it.
- Is the game free and unblocked?
- It is free with nothing to install, so it runs on school Chromebooks unless the school's network filter blocks the whole site. See our unblocked games page for more picks.
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